All 60 Trinkets — Effects & Locations
Mina the Hollower has 60 trinkets to collect. Each one grants a stackable passive effect, and you can equip or swap them freely at a Trinket Chest in the Underlab. You can fit up to six at once once you have bought every Trinket Bag — and you never need any of them to finish the game. Filter the full list below by source and tag.
Top Pick
Best Overall: Proto Spark
A free revive that brings you back with most of your health and recharges at any checkpoint. Picked up by escorting The Duke in Queensbury Crypt — get it early.
Set
Beastium Set (6 trinkets)
Warding, Reckless, Draining, Starving, Volatile and Burning Beastium — powerful high-risk trinkets, each with a clear trade-off (less effective healing, more vulnerability, higher Joule cost, and so on).
| Trinket | Effect | Source | Location / How obtained | Cost |
|---|---|---|---|---|
| Bell of Grace | Chance to keep a Spark on death; on a sparkless death, save half or all of your Bones. | quest | Ossex: Station Underside — reward from Frayd/Krayd (heal Krayd with 1,000 Bones). | — |
| Bellows Bustle | Press Jump while airborne to perform an air dash. | quest | Win all 3 Blaise races (Ossex, Western Hills/Wilds, and the Bone Beach station) — Panino stock. | — |
| Blinking Glass | Effect not fully confirmed at launch — community sources suggest a teleport/blink effect. | boss | Coltrane Peak: Frostbite Woods — defeat the secret boss Mirren (a ghost in a carriage). | — |
| Bridge Weaver | Effect not fully confirmed at launch — community sources suggest it creates a temporary bridge/platform over gaps. | shop | Ossex: Panino’s (Station Underside). | 3,000 Bones |
| Brisk Brew | Walk faster, and gain a burst of speed for a short time after hitting a foe. | shop | Ossex: Trinket Bazaar (Lady Susan). | 700 Bones |
| Bubble Ring | Strike foes quickly to form a protective shield that absorbs one hit. | shop | Ossex: Trinket Bazaar (after the Septemburg boss is defeated). | 1,500 Bones |
| Burning Beastium | Create damaging fireballs when hit; jump or burrow to avoid them. | world | Coltrane Peak: Dead Man’s Gorge (burrow into the SE hole, the spike-trap room). | — |
| Chain Capacitor | Attack enemies without missing to boost damage; missing resets the combo. | quest | Eastern Heath: Grassland — Choppe Shoppe (use a Kear, clear the test in 30s); reward from Wrecker. | — |
| Counter Vial | Dodge and launch a burst at the attacker if you’re struck while readying a Vial. | shop | Ossex: Trinket Bazaar (after expansion). | 2,000 Bones |
| Dead Leaf | Hold still with this leaf to turn into a silent statue; it breaks if you move. | world | Western Wilds: Occupied Bridge (attend the funeral; triggered via the leaves cutscene). | — |
| Deboning Wand | Enemies reward far more Bones, but the Bones bounce around. | quest | Ossex — reward from Elizabeth. | — |
| Desperation Bonnet | Deal more damage at low health, and Sidearms also cost less at low health. | world | Queensbury Crypt: Old Graveyard (hidden coffin north of the sleeping keeper — burrow under). | — |
| Dodging Pendulum | Effect not fully confirmed at launch — community sources suggest an improved/auto-dodge effect. | shop | Ossex: Panino’s. | 3,000 Bones |
| Draining Beastium | Sidearms deal more damage but consume more Joules. | shop | Kindlewood: Madd House (beat the boss; Papa Madd’s Shop). | 2,000 Bones |
| Dummy Cache | Effect not fully confirmed at launch — community sources suggest it deploys a decoy. | shop | Ossex: Panino’s (Station Underside). | 3,000 Bones |
| Evasion Powder | Stay invulnerable longer after taking damage, and briefly after exiting a burrow. | world | Backwaters: Shanty Swamp (steal Pinky’s ladder and carry it to the SE corner near the Swamp train station). | — |
| Flame Guard | Blocks one hit from fire or explosions, then breaks; recharges after a few seconds. | world | Western Wilds: Molten Foundry (mini-dungeon). | — |
| Fly Bait | Defeat enemies to attract friendly flies that attack other foes. | boss | Queensbury Crypt: Ancestral Chamber (defeat Midden, SE — needs 2 Plasma Vials to open the gate). | — |
| Glutton’s Jug → Plasma Jug | Equip it and defeat 50 enemies to fill it, then return to Buffo and beat him to upgrade. Plasma Jug: gain bonus Plasma from enemies, and Plasma can fill beyond its normal max. | quest | Backwaters: Shanty Swamp — from Buffo (the frog). | — |
| Helio the Wisp | After taking damage, summon a friendly wisp that restores health. | shop | Western Wilds: Molten Foundry — Poppit shop. | 400 Bones |
| Intravenous Vial | Automatically use a Vial without drinking when you have enough Plasma. | shop | Ossex: Trinket Bazaar (after expansion). | 1,250 Bones |
| Iron Lung | Increases your maximum burrow time, even underwater. | world | Nox’s Bayou: Moonlit Path (north of the Mock Moon boss room). | — |
| Joule Syringe | Gain Plasma from Sidearms (unless at 1 HP); at 0 Joules, spend health to use Sidearms. | world | Bone Beach — a treasure chest. | — |
| Keri the Wisp | Press Jump while airborne to float and extend your fall. | shop | Southern Outskirts: Commons — Poppit shop. | 500 Bones |
| Lace Glove | Raises Attack level by one. | quest | Southern Outskirts — reward from Ack and Dak. | — |
| Lightning Grip | Call down a damaging bolt when you attack after healing, and occasionally on hit. | quest | Septemburg: Schoolhouse (save 4 children before the boss, then talk to the teacher); or buy from the Ossex Bazaar after the Bone Beach boss. | 2,000 Bones |
| Niter Belt | Creates a radial explosion when you emerge from a burrow. | world | Sandfalls: Sifting Sands (a bomb-puzzle behind a Kear door). | — |
| Oozing Organ | Leave a damaging trail of ooze behind you whenever you burrow. | shop | Kindlewood: Madd House / Overgrowth (Papa Madd’s Shop, after the boss). | 2,000 Bones |
| Pit Preserver | Bounce up when falling into a pit or water (a chance to recover), and reduce pit damage. | shop | Nox’s Bayou: Big Lagoon’s Swamp Shack (Kindly Hag). | 1,000 Bones |
| Plasma Funnel | Drink Plasma Vials twice as fast, and don’t lose Plasma Vials when hit. | shop | Ossex: Trinket Bazaar (Lady Susan). | 700 Bones |
| Pneumatic Armlet | Supercharge your throws — thrown objects go faster and hit harder. | boss | Ossex: the Bowery music hall — defeat Willis, a secret boss (throw him into the crowd). | — |
| Polyp Lamp | Glows faintly and reduces the damage you take in dark places. | shop | Bone Beach: Hide Tent (a merchant). | 1,250 Bones |
| Primed Vial Pouch | Carry 2 extra Plasma Vials, and using a Vial always restores some health. | world | Southern Outskirts: Residence/Commons (drop through the roof to the cellar/basement). | — |
| Proto Spark | Save yourself from death once, with most of your health; recharges at a checkpoint. | quest | Queensbury Crypt: Royal Tomb (help The Duke find the Duchess / escort him to the casket). | — |
| Reckless Beastium | After healing, your next few hits are powered up, but you’re more vulnerable. | world | Astral Orrery: Mirror’s End (collect the brain north of Dr. Naught and place it in his head). | — |
| Repulsing Root | When hit, drop a shrieking mandrake that pushes and damages foes. | shop | Septemburg: Crow Town (untie the crows — the top one sells it). | 1,250 Bones |
| Seismic Belt | Press Attack while burrowing to emit a damaging pulse. | shop | Ossex: Trinket Bazaar (Lady Susan). | 700 Bones |
| Shock Flint | Attack at full Plasma or health to fire a deadly shock ball that grows over distance. | shop | Ossex: Trinket Bazaar (after the Septemburg boss is defeated). | 1,250 Bones |
| Smelling Salts | Raises Sidearm level by one. | world | Eastern Heath: Frozen Pass. | — |
| Spark Catcher | Grants 1 extra Spark Container; hit foes to recover lost Sparks, and loose ones fly to you. | shop | Backwaters: Pinky’s Parlor (Shanty Swamp). | 500 Bones |
| Spike Spurs | Take less damage and walk steadfastly on spikes without being knocked back. | world | Mourner’s Mile: Shallow Tomb (chest). | — |
| Spring Heels | Jump after landing to perform a longer, higher jump. | shop | Radiant Manor: Servant’s Quarters — Panino stock. | 2,000 Bones |
| Starving Beastium | Plasma Vials refill your Joules on use, but restore significantly less health. | world | Mourner’s Mile: Knight’s Rest / Mina’s Grave (a 3-Spark door — lie in the grave, return via the Desolate Path); also from Rupert at Coltrane Peak. | — |
| Steady Soles | Move normally on water, grass, stairs and ice, and resist knockback — even into pits. | world | Ossex: City Center (use a Kear on the NE Ossex lock, then jump into the chimney from the Courtyard; chest after the Attic). | — |
| Stolenoid | Pull nearby pickups toward you (magnetism). | shop | Queensbury Crypt: Statue Head Hall — Belvedere’s shop. | 600 Bones |
| Thermal Pack | Boosts your damage after death; the boost fades, then returns stronger. | quest | Ossex: Miner’s Den — reward from Fian. | — |
| Tumbling Tutu | Press Jump while airborne to perform a spin attack and bounce off enemies. | quest | Backwaters: Shanty Swamp (guide the frog from the Nox’s Bayou Generator shortcut to the band). | — |
| Tunneling Codex | Hold Jump to burrow repeatedly, or dive underwater, without needing to land. | quest | Sandfalls: Ring Dive Parlor (beat the 5,000-point minigame high score). | — |
| Twill Weave | Raises Defense level by one. | world | Nox’s Bayou: Boat Bog — early in the level (from the Swampy Generator, head south and climb the right rope). | — |
| Uranium Bracelet | Deal and receive significantly more damage (a glass cannon). | shop | Intro: after fending off the (Nether) Kraken; or buy from the Ossex Trinket Bazaar (Lady Susan) later. | 2,000 Bones |
| Valor Medallion | Move slightly while healing, and lose no Plasma when struck mid-heal. | quest | Ossex High Street — reward from helping Furl and Roma. | — |
| Vascular Syrup | A rolling, regenerating health bar — health drains slowly after damage, giving you time to heal. | world | Nox’s Bayou: Big Lagoon. | — |
| Vial Salvo | Launch missiles when you use a Vial; gain bonus Plasma if foes are hit. | shop | Astral Orrery — Tubert; also Ossex: Panino’s. | 2,500 Bones |
| Volatile Beastium | Foes sometimes drop a bomb on death. | shop | Ossex: Coupling — Vitas Varnas (Panino stock). | 750 Bones |
| Voltaic Guard | Effect not fully confirmed at launch — community sources suggest a defensive shock/parry effect. | shop | Kindlewood: Madd House (Papa Madd’s Shop). | 2,000 Bones |
| Wallower’s Gauntlets | Summon the strength of a Wallower, allowing you to burrow into walls. | world | Kindlewood: Wallower’s Path (requires a Kear; chest in the NE). | — |
| Warding Beastium | Take less damage, but healing is much less effective. | world | Radiant Manor: Courtyard (requires the Drill Driver plus Keri the Wisp and Brisk Brew). | — |
| Watchful Eye | Earn extra Bones for defeating a foe unharmed, as judged worthy by the eye. | shop | Coltrane Peak — Rupert; also Ossex: Panino’s. | 2,500 Bones |
| Willow the Wisp | After taking damage, summon a friendly wisp that boosts your attack damage and speed. | shop | Eastern Heath: Grassland — Poppit/Poppip shop. | 400 Bones |
| Windfall Charm | Picking up Joules restores some Plasma, and foes hit by Sidearms can drop Joules. | world | Eastern Heath: Grasslands (requires Spring Heels equipped plus the Gyro Dagger Sidearm; cut the Lad’s kite). | — |
Frequently Asked Questions
How many trinkets are in Mina the Hollower?
There are 60 trinkets to find. They are equippable items that grant stackable passive effects, and you can equip or unequip them at any time at your base, the Underlab.
How many trinket slots are there?
You start with a small number of slots and can expand up to a cap of six by buying Trinket Bags (mostly from the Ossex Emporium). One IGN reviewer reached five active slots in practice.
Do I need trinkets to beat the game?
No. Yacht Club Games confirmed you never need trinkets or special equipment to progress — they are optional power and utility that tilt the odds in your favour.
How do I sell trinkets?
Sell unwanted trinkets at Pawnty's Exchange, a pawn shop in Ossex, for about 30% of their value. You can buy them back later.
What is the best trinket?
The Proto Spark is the consensus best pick — a free revive that recharges at checkpoints. The Primed Vial Pouch (two extra Plasma Vials) is the strongest early-game survival trinket.